Arkheron 0.20b Patch Notes

Apr 30, 2026

This build will be playable on our Playtest Client. Get access to the client here. Play the latest build during Friday Night Fights or by jumping in to custom games at any time. 

ETERNAL ITEMS

EDANI

Edani’s Claw’s first combo attack is now one hit (swipe) for 16 damage, instead of the two hits that were 8 damage each. She now slaps you once with the right claw, rather than the left and right. 

PENELOPE

Penelope’s Parasol now moves forward more than before when using her left click attack combo. 

TSU’BO

Dev Note/Correction: We previously stated that the Ripper Blades cooldown was increased to 14 seconds at levels 1 and 2, and to 12 seconds at level 3. It is actually 14 seconds at level 1, and 12 seconds at levels 2 and 3.

DESTROYER

  • The fissure attack hits were previously quite long (30 frames). These are now 10 frames. You should feel like you’re not getting hit as much. 

  • The Drop from the Sky hit can no longer reach you through walls. 

BUG FIXES

  • Fixed an issue where the shop UI to revive allies was greyed out, even if the player had enough fragments to do so.

  • Fixed an issue where Grimwold’s Charged Rings audio reverb was inconsistent. 

  • Fixed an issue where Ravah’s Shadowsmoke crown had incorrect VFX at all levels. 

  • Updated SFX for Ravah, Penelope, and Tsu’bo.

  • Fixed an issue where players could crash when dropping into or running around on Floor 3. 

  • GREG fixed an issue where the pillars in the Forbidden Passages would not fully dissolve. 

  • GREG fixed an issue where the hanging cage with flowers in the Training Room would not fully dissolve. 

  • GREG fixed an issue where you could see through the ground at a particular teleport location. 

  • GREG fixed a bug where the rocky sculptures in the Stone Yard would not dissolve. 

  • GREG fixed an issue where there was an invisible collision present in one specific area on Floor 4. 

  • Fixed a bug where the item pickup sound effects were missing when players upgraded their own Eternal Items and their teammates’. 

  • Fixed a bug where when loading into Training, the sound effects would not align with the player’s loading state. 

  • Fixed various crash-related issues.

  • GREG fixed a bug where two green chests could spawn on top of each other. 

  • GREG fixed a bug where a chest could be hidden in environment assets and unable to be opened. 

  • GREG fixed a bug where on Floor 4 the throne could flicker at certain camera angles. 

  • GREG fixed a bug where bookshelf assets in Key Towers were missing projectile collision.

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